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# **Worldmaking.xyz is a concept cabinet and a design toolkit.**
*This is a work in progress, with many missing parts. Everything in here is connected - use the links to navigate through.*
Worldmaking is a research platform exploring architecture’s speculative role in an age shaped by ecological crisis and artificial intelligence. At a time when worlds multiply - simulated, symbolic, virtual, planetary - it is time to see design as a navigational practice: a way of moving through overlapping worlds while designing new ones in their wake.
This project sits at the intersection of systems thinking, environmental design, and synthetic cognition. Drawing from video games, simulation media, and contemporary theory - from e/acc’s accelerationist vectors to Federico Campagna’s metaphysical exit strategies - Worldmaking reimagines design as an ontological act: the construction of symbolic orders, affective ecologies, and cohabitable futures.
In the face of collapse and computation, Worldmaking asks: what kinds of worlds are we building—and who are we becoming within them?
As a design paradigm, worldmaking employs video game technologies and artificial intelligence to explore new ways of modeling and perception. **It moves the conversation about design from objects to worlds.**
Some of the main themes include:
[[Game]], [[Play]], [[Simulation]], [[Model]], [[System]], [[Space]], [[Software]],
You will find multiple folders on the left side:
**Log** is my daily/weekly/monthly update.
**Projects** are the ongoing research works I am developing.
**Concepts** are a collection of terms that I keep coming back to in my thinking. These are still in progress, and sometimes vaguely defined.
**Texts** are completed writings. Some of them were published elsewhere and some weren't.
**References** are important texts of other authors.
The term 'Worldmaking' comes from [Nelson Goodman's](https://plato.stanford.edu/entries/goodman-aesthetics/) book called '[Ways of Worldmaking](https://publish.obsidian.md/worldmaking/References/Ways+of+Worldmaking)'.
**Damjan Jovanovic is co-founder of the Los Angeles-based game design studio [Lifeforms.io](https://lifeforms.io/) and serves as faculty at [SCI-Arc](https://www.sciarc.edu/). He is an artist and designer working at the intersection of video games, artificial intelligence, and architecture. Jovanovic's work has been exhibited internationally, and his writings on design, games, and worldmaking have been featured in a range of established publications. He completed his Master of Arts in Architecture postgraduate degree at the Städelschule in Frankfurt, Germany, in 2014, at which he subsequently served as design faculty.**
[https://lifeforms.io/](https://lifeforms.io/)
[http://sciarc.edu/](http://sciarc.edu/)
An older personal archive is at:
[https://dmjn.net/](https://dmjn.net/)
### License:
<a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/"><img alt="Creative Commons License" style="border-width:0" src="https://i.creativecommons.org/l/by-sa/4.0/88x31.png" /></a><br /><span xmlns:dct="http://purl.org/dc/terms/" href="http://purl.org/dc/dcmitype/InteractiveResource" property="dct:title" rel="dct:type">worldmaking.xyz</span> by <a xmlns:cc="http://creativecommons.org/ns#" href="https://worldmaking.xyz" property="cc:attributionName" rel="cc:attributionURL">Damjan Jovanovic</a> is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/">Creative Commons Attribution-ShareAlike 4.0 International License</a>.
### You are free to:
- **Share** — copy and redistribute the material in any medium or format
- **Adapt** — remix, transform, and build upon the material
- for any purpose, even commercially.
### Under the following terms:
- **Attribution** — You must give [appropriate credit](https://creativecommons.org/licenses/by-sa/4.0/#), provide a link to the license, and [indicate if changes were made](https://creativecommons.org/licenses/by-sa/4.0/#). You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- **ShareAlike** — If you remix, transform, or build upon the material, you must distribute your contributions under the [same license](https://creativecommons.org/licenses/by-sa/4.0/#) as the original.
- **No additional restrictions** — You may not apply legal terms or [technological measures](https://creativecommons.org/licenses/by-sa/4.0/#) that legally restrict others from doing anything the license permits.
The license applies to the following sections of the website: Blog, Concepts, Projects and Texts.
All the work in the References folder is the intellectual property of those authors and is not part of this license.